Monday, March 6, 2017

fan based art coming

I am looking to rebuild my portfolio for 2017 and was looking at re-imagining existing comic characters. I have this old 3-5 page story of Milestone comics characters, Static Shock, and ICON sidekick Rocket  that I will work to complete panel work this year-- The story is called "Rocket Love" and it was written by G Walker Teon of Generate comix... here are some sketches I worked on today while watching a Netflix Series called Abstract: the art of design


Friday, February 3, 2017

gotta get my ink game in check or find an inker

Okay, I created this cool piece while watching Hulk VS cartoon on @Netflix.  The image was flowing from the pen/tablet  using my now go to sketch program- Sketchbook Pro.  I was getting pretty proud of myself and decided to try to finish the piece... note I have been sketching up a storm offline but felt no pressure to ink over anything- so it looks like cool sketch book stuff.  I felt confident in my skills.  So I figured, if I sketch digitally; I can complete a finished piece that looks as cool as my sketch- WRONG!!!   I found out that when I try to finish over a sketch digitally , I get really, really, really lazy and sloppy on following the line-work that made the sketch look so cool. I end up muddying the work and figure I can add cell shading on a different layer to fill out  what I flattened during the finished line-work....  The lesson is to truly identify what you see before inking or digitally finishing a piece. Overworking is not working smart and may damage all the coolness you put into  your original work... The real art is the ability to see your work- not just create or finish it---

Ciao- PS see case in point

Friday, January 13, 2017

start of 2017

I wanted to start 2017  stronger than before.  I am preparing to work on 10 pages of a Shadow-Walker story for the Detroit Tradecraft's 2017 anthology.    I wanted to upgrade my digital drawing, inking, and cel shading techniques.
Here is an image I cranked out today with character design similar to how I will move forward with the project.... Cheers for the New Year....

I prepared this with Sketchbook Pro 7- my goal is the use this a my chief digital tool for the comic with photoshop and Illustrator for final print out.

Friday, December 9, 2016

near end of 2016

Just wanted to post something before end of year- I have not posted in a while. I had this artwork lying around on my desktop that I created late last month.   Because I just did not want to print a naked dude without man parts;  I thought I would "pants" him.
I created the base image in Sketchbook Pro- but have more image control in photoshop- so I dressed him there. I took some generic Creed-like boxing shorts and cut them in half and placed both halves on different layers and used warp under Edit>Transform>Warp to mold the shorts to make them appear to wrap around the mannequin.  In order to make the arm in the foreground seem to overlap- I simply erased part of the top layer shorts image- and that's it- digital pantaloons
ciao

Thursday, September 15, 2016

seekers ink1

just trying to ink over older art work, here is the Seekers sample 1

Friday, June 10, 2016

comic ink-n-color test 1

I was asked to do some pages for one of the partners at generate comics- doing it digitally-but instead of doing just pencils- he wants me to ink the images too. Now drawing has its own myriad of challenges- but being messy is not one of them- inking is meant to counteract being sloppy, and coloring add dimension to make the inks mean more- so I decided to practice on drawing- inking , and coloring to get ready for similar assignments....so here is draw-ink-color test one- all done in sketchbook pro

Sunday, May 29, 2016

fan art- design

wanted to improve my character design work so I decided to watch some old Battle of the Planets cartoon to identify cool character designs.  So I decided to depict an variation of one of the G-force characters.   I used Photoshop for this piece.  I am trying to keep designs cleaner from the start.  My coloring needs to be upgraded.  For this piece I use flat color on one layer and created a multiply and a screen layer for shadows and high-lights of the character’s suit.  I tried to stay as close to Cel shading as possible so I used a brush on 100%. I am partial to the build up of light around hard edges- I feel that is where I give stronger visuals rather than smooth blended values...well that’s my story and I am sticking to it. I also decided to put a background in this image. This gives it a nice touch with a star-field in the background.  The circular pattern was formed by a circular motion blur. I then copied the layer several times to punch up the stars and make then distinct. So heres the image....