Friday, October 14, 2011

still trying to upgrade skin rendering skills- face- test


I decided this time to start with a cleaner line drawing using sketchbook pro and then bring it into photoshop to render in layers- layer top- line drawing- bottom layer solid color- layer in between a render layer- rendering was done in line color using a soft brush (hardness at 0) then bringing opacity down to 35% and flow to about 25% and just stroking into place-my goal is to follow contours of the face- establish a core shadow- darker shades are used for cast shadow regions- I will do some reading on texturing and rendering in pencil before i put in another entry- any critique is appreciated- my next steps will be how to identify edges even more cleaning during coloring process.....

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