Friday, April 15, 2016

sculpting in 2016

Okay, I was trying to prepare for an art show and may still attend  for AMC Siggraph Detroit Chapter. at the art institute in Novi. But I am still working out my process kinks and I found out the amateur mistake- Hi res- hi- polygon count vertices kill the computer so I will have to figure out how to proceed to bake to low  poly-model in Blender- but here are images of progress up to this point- I will get there yet- Here is my sculpts of FX Mulrooney

1. initial sculpt done in Blender 2.77  with dynamic topology enabled (dyntopo)
2. retopology version created using face and edge creation , grease pencil, and B-surface create
3. Final sculpt created at hi res using Multi res Modifier


Thursday, April 14, 2016

Scarab club sketching outing 2-birthday adventure

Today was my birthday and what does a single old man do in his late years. Go out dancing in hot steamy clubs, drinking to all hours of the night- No I go to draw nudes at the Scarab club ( downtown Detroit)- had a great model this evening and am now starting to get back to drawing the human figure with a better hand. Still used Sketchbook pro and composited in Photoshop. But I will say it was an all around good evening spent drawing and renewing old hand eye skills- then went  to Fishbones ( also downtown Detroit for a bowl of Gumbo YAYA....creative objective on 50th birthday - achieved. Ps lots of young art talent there- if the next generation coming out of CCS and others stay the path- there will be art stars again in Detroit!!!